#!/usr/bin/python # -*- coding: utf-8 -*- # Copyright: (c) 2016, Jon Hawkesworth (@jhawkesworth) # GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt) # this is a windows documentation stub. actual code lives in the .ps1 # file of the same name ANSIBLE_METADATA = {'metadata_version': '1.1', 'status': ['preview'], 'supported_by': 'community'} DOCUMENTATION = r''' --- module: win_say version_added: "2.3" short_description: Text to speech module for Windows to speak messages and optionally play sounds description: - Uses .NET libraries to convert text to speech and optionally play .wav sounds. Audio Service needs to be running and some kind of speakers or headphones need to be attached to the windows target(s) for the speech to be audible. options: msg: description: - The text to be spoken. - Use either C(msg) or C(msg_file). - Optional so that you can use this module just to play sounds. msg_file: description: - Full path to a windows format text file containing the text to be spokend. - Use either C(msg) or C(msg_file). - Optional so that you can use this module just to play sounds. type: path voice: description: - Which voice to use. See notes for how to discover installed voices. - If the requested voice is not available the default voice will be used. Example voice names from Windows 10 are C(Microsoft Zira Desktop) and C(Microsoft Hazel Desktop). default: system default voice speech_speed: description: - How fast or slow to speak the text. - Must be an integer value in the range -10 to 10. - -10 is slowest, 10 is fastest. type: int default: 0 start_sound_path: description: - Full path to a C(.wav) file containing a sound to play before the text is spoken. - Useful on conference calls to alert other speakers that ansible has something to say. type: path end_sound_path: description: - Full path to a C(.wav) file containing a sound to play after the text has been spoken. - Useful on conference calls to alert other speakers that ansible has finished speaking. type: path author: - Jon Hawkesworth (@jhawkesworth) notes: - Needs speakers or headphones to do anything useful. - | To find which voices are installed, run the following Powershell commands. Add-Type -AssemblyName System.Speech $speech = New-Object -TypeName System.Speech.Synthesis.SpeechSynthesizer $speech.GetInstalledVoices() | ForEach-Object { $_.VoiceInfo } $speech.Dispose() - Speech can be surprisingly slow, so it's best to keep message text short. ''' EXAMPLES = r''' - name: Warn of impending deployment win_say: msg: Warning, deployment commencing in 5 minutes, please log out. - name: Using a different voice and a start sound win_say: start_sound_path: C:\Windows\Media\ding.wav msg: Warning, deployment commencing in 5 minutes, please log out. voice: Microsoft Hazel Desktop - name: With start and end sound win_say: start_sound_path: C:\Windows\Media\Windows Balloon.wav msg: New software installed end_sound_path: C:\Windows\Media\chimes.wav - name: Text from file example win_say: start_sound_path: C:\Windows\Media\Windows Balloon.wav msg_file: AppData\Local\Temp\morning_report.txt end_sound_path: C:\Windows\Media\chimes.wav ''' RETURN = r''' message_text: description: the text that the module attempted to speak returned: success type: string sample: "Warning, deployment commencing in 5 minutes." voice: description: the voice used to speak the text. returned: success type: string sample: Microsoft Hazel Desktop voice_info: description: the voice used to speak the text. returned: when requested voice could not be loaded type: string sample: Could not load voice TestVoice, using system default voice '''