mirror of
https://github.com/thegeeklab/drone-s3-sync.git
synced 2024-11-23 07:30:40 +00:00
628 lines
14 KiB
Go
628 lines
14 KiB
Go
|
package cli
|
||
|
|
||
|
import (
|
||
|
"flag"
|
||
|
"strconv"
|
||
|
"time"
|
||
|
)
|
||
|
|
||
|
// WARNING: This file is generated!
|
||
|
|
||
|
// BoolFlag is a flag with type bool
|
||
|
type BoolFlag struct {
|
||
|
Name string
|
||
|
Usage string
|
||
|
EnvVar string
|
||
|
Hidden bool
|
||
|
Destination *bool
|
||
|
}
|
||
|
|
||
|
// String returns a readable representation of this value
|
||
|
// (for usage defaults)
|
||
|
func (f BoolFlag) String() string {
|
||
|
return FlagStringer(f)
|
||
|
}
|
||
|
|
||
|
// GetName returns the name of the flag
|
||
|
func (f BoolFlag) GetName() string {
|
||
|
return f.Name
|
||
|
}
|
||
|
|
||
|
// Bool looks up the value of a local BoolFlag, returns
|
||
|
// false if not found
|
||
|
func (c *Context) Bool(name string) bool {
|
||
|
return lookupBool(name, c.flagSet)
|
||
|
}
|
||
|
|
||
|
// GlobalBool looks up the value of a global BoolFlag, returns
|
||
|
// false if not found
|
||
|
func (c *Context) GlobalBool(name string) bool {
|
||
|
if fs := lookupGlobalFlagSet(name, c); fs != nil {
|
||
|
return lookupBool(name, fs)
|
||
|
}
|
||
|
return false
|
||
|
}
|
||
|
|
||
|
func lookupBool(name string, set *flag.FlagSet) bool {
|
||
|
f := set.Lookup(name)
|
||
|
if f != nil {
|
||
|
parsed, err := strconv.ParseBool(f.Value.String())
|
||
|
if err != nil {
|
||
|
return false
|
||
|
}
|
||
|
return parsed
|
||
|
}
|
||
|
return false
|
||
|
}
|
||
|
|
||
|
// BoolTFlag is a flag with type bool that is true by default
|
||
|
type BoolTFlag struct {
|
||
|
Name string
|
||
|
Usage string
|
||
|
EnvVar string
|
||
|
Hidden bool
|
||
|
Destination *bool
|
||
|
}
|
||
|
|
||
|
// String returns a readable representation of this value
|
||
|
// (for usage defaults)
|
||
|
func (f BoolTFlag) String() string {
|
||
|
return FlagStringer(f)
|
||
|
}
|
||
|
|
||
|
// GetName returns the name of the flag
|
||
|
func (f BoolTFlag) GetName() string {
|
||
|
return f.Name
|
||
|
}
|
||
|
|
||
|
// BoolT looks up the value of a local BoolTFlag, returns
|
||
|
// false if not found
|
||
|
func (c *Context) BoolT(name string) bool {
|
||
|
return lookupBoolT(name, c.flagSet)
|
||
|
}
|
||
|
|
||
|
// GlobalBoolT looks up the value of a global BoolTFlag, returns
|
||
|
// false if not found
|
||
|
func (c *Context) GlobalBoolT(name string) bool {
|
||
|
if fs := lookupGlobalFlagSet(name, c); fs != nil {
|
||
|
return lookupBoolT(name, fs)
|
||
|
}
|
||
|
return false
|
||
|
}
|
||
|
|
||
|
func lookupBoolT(name string, set *flag.FlagSet) bool {
|
||
|
f := set.Lookup(name)
|
||
|
if f != nil {
|
||
|
parsed, err := strconv.ParseBool(f.Value.String())
|
||
|
if err != nil {
|
||
|
return false
|
||
|
}
|
||
|
return parsed
|
||
|
}
|
||
|
return false
|
||
|
}
|
||
|
|
||
|
// DurationFlag is a flag with type time.Duration (see https://golang.org/pkg/time/#ParseDuration)
|
||
|
type DurationFlag struct {
|
||
|
Name string
|
||
|
Usage string
|
||
|
EnvVar string
|
||
|
Hidden bool
|
||
|
Value time.Duration
|
||
|
Destination *time.Duration
|
||
|
}
|
||
|
|
||
|
// String returns a readable representation of this value
|
||
|
// (for usage defaults)
|
||
|
func (f DurationFlag) String() string {
|
||
|
return FlagStringer(f)
|
||
|
}
|
||
|
|
||
|
// GetName returns the name of the flag
|
||
|
func (f DurationFlag) GetName() string {
|
||
|
return f.Name
|
||
|
}
|
||
|
|
||
|
// Duration looks up the value of a local DurationFlag, returns
|
||
|
// 0 if not found
|
||
|
func (c *Context) Duration(name string) time.Duration {
|
||
|
return lookupDuration(name, c.flagSet)
|
||
|
}
|
||
|
|
||
|
// GlobalDuration looks up the value of a global DurationFlag, returns
|
||
|
// 0 if not found
|
||
|
func (c *Context) GlobalDuration(name string) time.Duration {
|
||
|
if fs := lookupGlobalFlagSet(name, c); fs != nil {
|
||
|
return lookupDuration(name, fs)
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
|
||
|
func lookupDuration(name string, set *flag.FlagSet) time.Duration {
|
||
|
f := set.Lookup(name)
|
||
|
if f != nil {
|
||
|
parsed, err := time.ParseDuration(f.Value.String())
|
||
|
if err != nil {
|
||
|
return 0
|
||
|
}
|
||
|
return parsed
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
|
||
|
// Float64Flag is a flag with type float64
|
||
|
type Float64Flag struct {
|
||
|
Name string
|
||
|
Usage string
|
||
|
EnvVar string
|
||
|
Hidden bool
|
||
|
Value float64
|
||
|
Destination *float64
|
||
|
}
|
||
|
|
||
|
// String returns a readable representation of this value
|
||
|
// (for usage defaults)
|
||
|
func (f Float64Flag) String() string {
|
||
|
return FlagStringer(f)
|
||
|
}
|
||
|
|
||
|
// GetName returns the name of the flag
|
||
|
func (f Float64Flag) GetName() string {
|
||
|
return f.Name
|
||
|
}
|
||
|
|
||
|
// Float64 looks up the value of a local Float64Flag, returns
|
||
|
// 0 if not found
|
||
|
func (c *Context) Float64(name string) float64 {
|
||
|
return lookupFloat64(name, c.flagSet)
|
||
|
}
|
||
|
|
||
|
// GlobalFloat64 looks up the value of a global Float64Flag, returns
|
||
|
// 0 if not found
|
||
|
func (c *Context) GlobalFloat64(name string) float64 {
|
||
|
if fs := lookupGlobalFlagSet(name, c); fs != nil {
|
||
|
return lookupFloat64(name, fs)
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
|
||
|
func lookupFloat64(name string, set *flag.FlagSet) float64 {
|
||
|
f := set.Lookup(name)
|
||
|
if f != nil {
|
||
|
parsed, err := strconv.ParseFloat(f.Value.String(), 64)
|
||
|
if err != nil {
|
||
|
return 0
|
||
|
}
|
||
|
return parsed
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
|
||
|
// GenericFlag is a flag with type Generic
|
||
|
type GenericFlag struct {
|
||
|
Name string
|
||
|
Usage string
|
||
|
EnvVar string
|
||
|
Hidden bool
|
||
|
Value Generic
|
||
|
}
|
||
|
|
||
|
// String returns a readable representation of this value
|
||
|
// (for usage defaults)
|
||
|
func (f GenericFlag) String() string {
|
||
|
return FlagStringer(f)
|
||
|
}
|
||
|
|
||
|
// GetName returns the name of the flag
|
||
|
func (f GenericFlag) GetName() string {
|
||
|
return f.Name
|
||
|
}
|
||
|
|
||
|
// Generic looks up the value of a local GenericFlag, returns
|
||
|
// nil if not found
|
||
|
func (c *Context) Generic(name string) interface{} {
|
||
|
return lookupGeneric(name, c.flagSet)
|
||
|
}
|
||
|
|
||
|
// GlobalGeneric looks up the value of a global GenericFlag, returns
|
||
|
// nil if not found
|
||
|
func (c *Context) GlobalGeneric(name string) interface{} {
|
||
|
if fs := lookupGlobalFlagSet(name, c); fs != nil {
|
||
|
return lookupGeneric(name, fs)
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func lookupGeneric(name string, set *flag.FlagSet) interface{} {
|
||
|
f := set.Lookup(name)
|
||
|
if f != nil {
|
||
|
parsed, err := f.Value, error(nil)
|
||
|
if err != nil {
|
||
|
return nil
|
||
|
}
|
||
|
return parsed
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// Int64Flag is a flag with type int64
|
||
|
type Int64Flag struct {
|
||
|
Name string
|
||
|
Usage string
|
||
|
EnvVar string
|
||
|
Hidden bool
|
||
|
Value int64
|
||
|
Destination *int64
|
||
|
}
|
||
|
|
||
|
// String returns a readable representation of this value
|
||
|
// (for usage defaults)
|
||
|
func (f Int64Flag) String() string {
|
||
|
return FlagStringer(f)
|
||
|
}
|
||
|
|
||
|
// GetName returns the name of the flag
|
||
|
func (f Int64Flag) GetName() string {
|
||
|
return f.Name
|
||
|
}
|
||
|
|
||
|
// Int64 looks up the value of a local Int64Flag, returns
|
||
|
// 0 if not found
|
||
|
func (c *Context) Int64(name string) int64 {
|
||
|
return lookupInt64(name, c.flagSet)
|
||
|
}
|
||
|
|
||
|
// GlobalInt64 looks up the value of a global Int64Flag, returns
|
||
|
// 0 if not found
|
||
|
func (c *Context) GlobalInt64(name string) int64 {
|
||
|
if fs := lookupGlobalFlagSet(name, c); fs != nil {
|
||
|
return lookupInt64(name, fs)
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
|
||
|
func lookupInt64(name string, set *flag.FlagSet) int64 {
|
||
|
f := set.Lookup(name)
|
||
|
if f != nil {
|
||
|
parsed, err := strconv.ParseInt(f.Value.String(), 0, 64)
|
||
|
if err != nil {
|
||
|
return 0
|
||
|
}
|
||
|
return parsed
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
|
||
|
// IntFlag is a flag with type int
|
||
|
type IntFlag struct {
|
||
|
Name string
|
||
|
Usage string
|
||
|
EnvVar string
|
||
|
Hidden bool
|
||
|
Value int
|
||
|
Destination *int
|
||
|
}
|
||
|
|
||
|
// String returns a readable representation of this value
|
||
|
// (for usage defaults)
|
||
|
func (f IntFlag) String() string {
|
||
|
return FlagStringer(f)
|
||
|
}
|
||
|
|
||
|
// GetName returns the name of the flag
|
||
|
func (f IntFlag) GetName() string {
|
||
|
return f.Name
|
||
|
}
|
||
|
|
||
|
// Int looks up the value of a local IntFlag, returns
|
||
|
// 0 if not found
|
||
|
func (c *Context) Int(name string) int {
|
||
|
return lookupInt(name, c.flagSet)
|
||
|
}
|
||
|
|
||
|
// GlobalInt looks up the value of a global IntFlag, returns
|
||
|
// 0 if not found
|
||
|
func (c *Context) GlobalInt(name string) int {
|
||
|
if fs := lookupGlobalFlagSet(name, c); fs != nil {
|
||
|
return lookupInt(name, fs)
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
|
||
|
func lookupInt(name string, set *flag.FlagSet) int {
|
||
|
f := set.Lookup(name)
|
||
|
if f != nil {
|
||
|
parsed, err := strconv.ParseInt(f.Value.String(), 0, 64)
|
||
|
if err != nil {
|
||
|
return 0
|
||
|
}
|
||
|
return int(parsed)
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
|
||
|
// IntSliceFlag is a flag with type *IntSlice
|
||
|
type IntSliceFlag struct {
|
||
|
Name string
|
||
|
Usage string
|
||
|
EnvVar string
|
||
|
Hidden bool
|
||
|
Value *IntSlice
|
||
|
}
|
||
|
|
||
|
// String returns a readable representation of this value
|
||
|
// (for usage defaults)
|
||
|
func (f IntSliceFlag) String() string {
|
||
|
return FlagStringer(f)
|
||
|
}
|
||
|
|
||
|
// GetName returns the name of the flag
|
||
|
func (f IntSliceFlag) GetName() string {
|
||
|
return f.Name
|
||
|
}
|
||
|
|
||
|
// IntSlice looks up the value of a local IntSliceFlag, returns
|
||
|
// nil if not found
|
||
|
func (c *Context) IntSlice(name string) []int {
|
||
|
return lookupIntSlice(name, c.flagSet)
|
||
|
}
|
||
|
|
||
|
// GlobalIntSlice looks up the value of a global IntSliceFlag, returns
|
||
|
// nil if not found
|
||
|
func (c *Context) GlobalIntSlice(name string) []int {
|
||
|
if fs := lookupGlobalFlagSet(name, c); fs != nil {
|
||
|
return lookupIntSlice(name, fs)
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func lookupIntSlice(name string, set *flag.FlagSet) []int {
|
||
|
f := set.Lookup(name)
|
||
|
if f != nil {
|
||
|
parsed, err := (f.Value.(*IntSlice)).Value(), error(nil)
|
||
|
if err != nil {
|
||
|
return nil
|
||
|
}
|
||
|
return parsed
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// Int64SliceFlag is a flag with type *Int64Slice
|
||
|
type Int64SliceFlag struct {
|
||
|
Name string
|
||
|
Usage string
|
||
|
EnvVar string
|
||
|
Hidden bool
|
||
|
Value *Int64Slice
|
||
|
}
|
||
|
|
||
|
// String returns a readable representation of this value
|
||
|
// (for usage defaults)
|
||
|
func (f Int64SliceFlag) String() string {
|
||
|
return FlagStringer(f)
|
||
|
}
|
||
|
|
||
|
// GetName returns the name of the flag
|
||
|
func (f Int64SliceFlag) GetName() string {
|
||
|
return f.Name
|
||
|
}
|
||
|
|
||
|
// Int64Slice looks up the value of a local Int64SliceFlag, returns
|
||
|
// nil if not found
|
||
|
func (c *Context) Int64Slice(name string) []int64 {
|
||
|
return lookupInt64Slice(name, c.flagSet)
|
||
|
}
|
||
|
|
||
|
// GlobalInt64Slice looks up the value of a global Int64SliceFlag, returns
|
||
|
// nil if not found
|
||
|
func (c *Context) GlobalInt64Slice(name string) []int64 {
|
||
|
if fs := lookupGlobalFlagSet(name, c); fs != nil {
|
||
|
return lookupInt64Slice(name, fs)
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func lookupInt64Slice(name string, set *flag.FlagSet) []int64 {
|
||
|
f := set.Lookup(name)
|
||
|
if f != nil {
|
||
|
parsed, err := (f.Value.(*Int64Slice)).Value(), error(nil)
|
||
|
if err != nil {
|
||
|
return nil
|
||
|
}
|
||
|
return parsed
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// StringFlag is a flag with type string
|
||
|
type StringFlag struct {
|
||
|
Name string
|
||
|
Usage string
|
||
|
EnvVar string
|
||
|
Hidden bool
|
||
|
Value string
|
||
|
Destination *string
|
||
|
}
|
||
|
|
||
|
// String returns a readable representation of this value
|
||
|
// (for usage defaults)
|
||
|
func (f StringFlag) String() string {
|
||
|
return FlagStringer(f)
|
||
|
}
|
||
|
|
||
|
// GetName returns the name of the flag
|
||
|
func (f StringFlag) GetName() string {
|
||
|
return f.Name
|
||
|
}
|
||
|
|
||
|
// String looks up the value of a local StringFlag, returns
|
||
|
// "" if not found
|
||
|
func (c *Context) String(name string) string {
|
||
|
return lookupString(name, c.flagSet)
|
||
|
}
|
||
|
|
||
|
// GlobalString looks up the value of a global StringFlag, returns
|
||
|
// "" if not found
|
||
|
func (c *Context) GlobalString(name string) string {
|
||
|
if fs := lookupGlobalFlagSet(name, c); fs != nil {
|
||
|
return lookupString(name, fs)
|
||
|
}
|
||
|
return ""
|
||
|
}
|
||
|
|
||
|
func lookupString(name string, set *flag.FlagSet) string {
|
||
|
f := set.Lookup(name)
|
||
|
if f != nil {
|
||
|
parsed, err := f.Value.String(), error(nil)
|
||
|
if err != nil {
|
||
|
return ""
|
||
|
}
|
||
|
return parsed
|
||
|
}
|
||
|
return ""
|
||
|
}
|
||
|
|
||
|
// StringSliceFlag is a flag with type *StringSlice
|
||
|
type StringSliceFlag struct {
|
||
|
Name string
|
||
|
Usage string
|
||
|
EnvVar string
|
||
|
Hidden bool
|
||
|
Value *StringSlice
|
||
|
}
|
||
|
|
||
|
// String returns a readable representation of this value
|
||
|
// (for usage defaults)
|
||
|
func (f StringSliceFlag) String() string {
|
||
|
return FlagStringer(f)
|
||
|
}
|
||
|
|
||
|
// GetName returns the name of the flag
|
||
|
func (f StringSliceFlag) GetName() string {
|
||
|
return f.Name
|
||
|
}
|
||
|
|
||
|
// StringSlice looks up the value of a local StringSliceFlag, returns
|
||
|
// nil if not found
|
||
|
func (c *Context) StringSlice(name string) []string {
|
||
|
return lookupStringSlice(name, c.flagSet)
|
||
|
}
|
||
|
|
||
|
// GlobalStringSlice looks up the value of a global StringSliceFlag, returns
|
||
|
// nil if not found
|
||
|
func (c *Context) GlobalStringSlice(name string) []string {
|
||
|
if fs := lookupGlobalFlagSet(name, c); fs != nil {
|
||
|
return lookupStringSlice(name, fs)
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func lookupStringSlice(name string, set *flag.FlagSet) []string {
|
||
|
f := set.Lookup(name)
|
||
|
if f != nil {
|
||
|
parsed, err := (f.Value.(*StringSlice)).Value(), error(nil)
|
||
|
if err != nil {
|
||
|
return nil
|
||
|
}
|
||
|
return parsed
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// Uint64Flag is a flag with type uint64
|
||
|
type Uint64Flag struct {
|
||
|
Name string
|
||
|
Usage string
|
||
|
EnvVar string
|
||
|
Hidden bool
|
||
|
Value uint64
|
||
|
Destination *uint64
|
||
|
}
|
||
|
|
||
|
// String returns a readable representation of this value
|
||
|
// (for usage defaults)
|
||
|
func (f Uint64Flag) String() string {
|
||
|
return FlagStringer(f)
|
||
|
}
|
||
|
|
||
|
// GetName returns the name of the flag
|
||
|
func (f Uint64Flag) GetName() string {
|
||
|
return f.Name
|
||
|
}
|
||
|
|
||
|
// Uint64 looks up the value of a local Uint64Flag, returns
|
||
|
// 0 if not found
|
||
|
func (c *Context) Uint64(name string) uint64 {
|
||
|
return lookupUint64(name, c.flagSet)
|
||
|
}
|
||
|
|
||
|
// GlobalUint64 looks up the value of a global Uint64Flag, returns
|
||
|
// 0 if not found
|
||
|
func (c *Context) GlobalUint64(name string) uint64 {
|
||
|
if fs := lookupGlobalFlagSet(name, c); fs != nil {
|
||
|
return lookupUint64(name, fs)
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
|
||
|
func lookupUint64(name string, set *flag.FlagSet) uint64 {
|
||
|
f := set.Lookup(name)
|
||
|
if f != nil {
|
||
|
parsed, err := strconv.ParseUint(f.Value.String(), 0, 64)
|
||
|
if err != nil {
|
||
|
return 0
|
||
|
}
|
||
|
return parsed
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
|
||
|
// UintFlag is a flag with type uint
|
||
|
type UintFlag struct {
|
||
|
Name string
|
||
|
Usage string
|
||
|
EnvVar string
|
||
|
Hidden bool
|
||
|
Value uint
|
||
|
Destination *uint
|
||
|
}
|
||
|
|
||
|
// String returns a readable representation of this value
|
||
|
// (for usage defaults)
|
||
|
func (f UintFlag) String() string {
|
||
|
return FlagStringer(f)
|
||
|
}
|
||
|
|
||
|
// GetName returns the name of the flag
|
||
|
func (f UintFlag) GetName() string {
|
||
|
return f.Name
|
||
|
}
|
||
|
|
||
|
// Uint looks up the value of a local UintFlag, returns
|
||
|
// 0 if not found
|
||
|
func (c *Context) Uint(name string) uint {
|
||
|
return lookupUint(name, c.flagSet)
|
||
|
}
|
||
|
|
||
|
// GlobalUint looks up the value of a global UintFlag, returns
|
||
|
// 0 if not found
|
||
|
func (c *Context) GlobalUint(name string) uint {
|
||
|
if fs := lookupGlobalFlagSet(name, c); fs != nil {
|
||
|
return lookupUint(name, fs)
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
|
||
|
func lookupUint(name string, set *flag.FlagSet) uint {
|
||
|
f := set.Lookup(name)
|
||
|
if f != nil {
|
||
|
parsed, err := strconv.ParseUint(f.Value.String(), 0, 64)
|
||
|
if err != nil {
|
||
|
return 0
|
||
|
}
|
||
|
return uint(parsed)
|
||
|
}
|
||
|
return 0
|
||
|
}
|