mirror of
https://github.com/thegeeklab/wp-gitea-release.git
synced 2024-11-28 18:20:36 +00:00
230 lines
5.7 KiB
Go
230 lines
5.7 KiB
Go
|
// Package godotenv is a go port of the ruby dotenv library (https://github.com/bkeepers/dotenv)
|
||
|
//
|
||
|
// Examples/readme can be found on the github page at https://github.com/joho/godotenv
|
||
|
//
|
||
|
// The TL;DR is that you make a .env file that looks something like
|
||
|
//
|
||
|
// SOME_ENV_VAR=somevalue
|
||
|
//
|
||
|
// and then in your go code you can call
|
||
|
//
|
||
|
// godotenv.Load()
|
||
|
//
|
||
|
// and all the env vars declared in .env will be avaiable through os.Getenv("SOME_ENV_VAR")
|
||
|
package godotenv
|
||
|
|
||
|
import (
|
||
|
"bufio"
|
||
|
"errors"
|
||
|
"os"
|
||
|
"os/exec"
|
||
|
"strings"
|
||
|
)
|
||
|
|
||
|
// Load will read your env file(s) and load them into ENV for this process.
|
||
|
//
|
||
|
// Call this function as close as possible to the start of your program (ideally in main)
|
||
|
//
|
||
|
// If you call Load without any args it will default to loading .env in the current path
|
||
|
//
|
||
|
// You can otherwise tell it which files to load (there can be more than one) like
|
||
|
//
|
||
|
// godotenv.Load("fileone", "filetwo")
|
||
|
//
|
||
|
// It's important to note that it WILL NOT OVERRIDE an env variable that already exists - consider the .env file to set dev vars or sensible defaults
|
||
|
func Load(filenames ...string) (err error) {
|
||
|
filenames = filenamesOrDefault(filenames)
|
||
|
|
||
|
for _, filename := range filenames {
|
||
|
err = loadFile(filename, false)
|
||
|
if err != nil {
|
||
|
return // return early on a spazout
|
||
|
}
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
|
||
|
// Overload will read your env file(s) and load them into ENV for this process.
|
||
|
//
|
||
|
// Call this function as close as possible to the start of your program (ideally in main)
|
||
|
//
|
||
|
// If you call Overload without any args it will default to loading .env in the current path
|
||
|
//
|
||
|
// You can otherwise tell it which files to load (there can be more than one) like
|
||
|
//
|
||
|
// godotenv.Overload("fileone", "filetwo")
|
||
|
//
|
||
|
// It's important to note this WILL OVERRIDE an env variable that already exists - consider the .env file to forcefilly set all vars.
|
||
|
func Overload(filenames ...string) (err error) {
|
||
|
filenames = filenamesOrDefault(filenames)
|
||
|
|
||
|
for _, filename := range filenames {
|
||
|
err = loadFile(filename, true)
|
||
|
if err != nil {
|
||
|
return // return early on a spazout
|
||
|
}
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
|
||
|
// Read all env (with same file loading semantics as Load) but return values as
|
||
|
// a map rather than automatically writing values into env
|
||
|
func Read(filenames ...string) (envMap map[string]string, err error) {
|
||
|
filenames = filenamesOrDefault(filenames)
|
||
|
envMap = make(map[string]string)
|
||
|
|
||
|
for _, filename := range filenames {
|
||
|
individualEnvMap, individualErr := readFile(filename)
|
||
|
|
||
|
if individualErr != nil {
|
||
|
err = individualErr
|
||
|
return // return early on a spazout
|
||
|
}
|
||
|
|
||
|
for key, value := range individualEnvMap {
|
||
|
envMap[key] = value
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return
|
||
|
}
|
||
|
|
||
|
// Exec loads env vars from the specified filenames (empty map falls back to default)
|
||
|
// then executes the cmd specified.
|
||
|
//
|
||
|
// Simply hooks up os.Stdin/err/out to the command and calls Run()
|
||
|
//
|
||
|
// If you want more fine grained control over your command it's recommended
|
||
|
// that you use `Load()` or `Read()` and the `os/exec` package yourself.
|
||
|
func Exec(filenames []string, cmd string, cmdArgs []string) error {
|
||
|
Load(filenames...)
|
||
|
|
||
|
command := exec.Command(cmd, cmdArgs...)
|
||
|
command.Stdin = os.Stdin
|
||
|
command.Stdout = os.Stdout
|
||
|
command.Stderr = os.Stderr
|
||
|
return command.Run()
|
||
|
}
|
||
|
|
||
|
func filenamesOrDefault(filenames []string) []string {
|
||
|
if len(filenames) == 0 {
|
||
|
return []string{".env"}
|
||
|
}
|
||
|
return filenames
|
||
|
}
|
||
|
|
||
|
func loadFile(filename string, overload bool) error {
|
||
|
envMap, err := readFile(filename)
|
||
|
if err != nil {
|
||
|
return err
|
||
|
}
|
||
|
|
||
|
for key, value := range envMap {
|
||
|
if os.Getenv(key) == "" || overload {
|
||
|
os.Setenv(key, value)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func readFile(filename string) (envMap map[string]string, err error) {
|
||
|
file, err := os.Open(filename)
|
||
|
if err != nil {
|
||
|
return
|
||
|
}
|
||
|
defer file.Close()
|
||
|
|
||
|
envMap = make(map[string]string)
|
||
|
|
||
|
var lines []string
|
||
|
scanner := bufio.NewScanner(file)
|
||
|
for scanner.Scan() {
|
||
|
lines = append(lines, scanner.Text())
|
||
|
}
|
||
|
|
||
|
for _, fullLine := range lines {
|
||
|
if !isIgnoredLine(fullLine) {
|
||
|
key, value, err := parseLine(fullLine)
|
||
|
|
||
|
if err == nil {
|
||
|
envMap[key] = value
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
|
||
|
func parseLine(line string) (key string, value string, err error) {
|
||
|
if len(line) == 0 {
|
||
|
err = errors.New("zero length string")
|
||
|
return
|
||
|
}
|
||
|
|
||
|
// ditch the comments (but keep quoted hashes)
|
||
|
if strings.Contains(line, "#") {
|
||
|
segmentsBetweenHashes := strings.Split(line, "#")
|
||
|
quotesAreOpen := false
|
||
|
var segmentsToKeep []string
|
||
|
for _, segment := range segmentsBetweenHashes {
|
||
|
if strings.Count(segment, "\"") == 1 || strings.Count(segment, "'") == 1 {
|
||
|
if quotesAreOpen {
|
||
|
quotesAreOpen = false
|
||
|
segmentsToKeep = append(segmentsToKeep, segment)
|
||
|
} else {
|
||
|
quotesAreOpen = true
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if len(segmentsToKeep) == 0 || quotesAreOpen {
|
||
|
segmentsToKeep = append(segmentsToKeep, segment)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
line = strings.Join(segmentsToKeep, "#")
|
||
|
}
|
||
|
|
||
|
// now split key from value
|
||
|
splitString := strings.SplitN(line, "=", 2)
|
||
|
|
||
|
if len(splitString) != 2 {
|
||
|
// try yaml mode!
|
||
|
splitString = strings.SplitN(line, ":", 2)
|
||
|
}
|
||
|
|
||
|
if len(splitString) != 2 {
|
||
|
err = errors.New("Can't separate key from value")
|
||
|
return
|
||
|
}
|
||
|
|
||
|
// Parse the key
|
||
|
key = splitString[0]
|
||
|
if strings.HasPrefix(key, "export") {
|
||
|
key = strings.TrimPrefix(key, "export")
|
||
|
}
|
||
|
key = strings.Trim(key, " ")
|
||
|
|
||
|
// Parse the value
|
||
|
value = splitString[1]
|
||
|
// trim
|
||
|
value = strings.Trim(value, " ")
|
||
|
|
||
|
// check if we've got quoted values
|
||
|
if strings.Count(value, "\"") == 2 || strings.Count(value, "'") == 2 {
|
||
|
// pull the quotes off the edges
|
||
|
value = strings.Trim(value, "\"'")
|
||
|
|
||
|
// expand quotes
|
||
|
value = strings.Replace(value, "\\\"", "\"", -1)
|
||
|
// expand newlines
|
||
|
value = strings.Replace(value, "\\n", "\n", -1)
|
||
|
}
|
||
|
|
||
|
return
|
||
|
}
|
||
|
|
||
|
func isIgnoredLine(line string) bool {
|
||
|
trimmedLine := strings.Trim(line, " \n\t")
|
||
|
return len(trimmedLine) == 0 || strings.HasPrefix(trimmedLine, "#")
|
||
|
}
|