mirror of
https://github.com/thegeeklab/ansible-later.git
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459 lines
22 KiB
Python
459 lines
22 KiB
Python
# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
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#
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# This file is part of Ansible
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#
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# Ansible is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Ansible is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
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# Make coding more python3-ish
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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DOCUMENTATION = '''
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strategy: linear
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short_description: Executes tasks in a linear fashion
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description:
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- Task execution is in lockstep per host batch as defined by C(serial) (default all).
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Up to the fork limit of hosts will execute each task at the same time and then
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the next series of hosts until the batch is done, before going on to the next task.
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version_added: "2.0"
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notes:
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- This was the default Ansible behaviour before 'strategy plugins' were introduced in 2.0.
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author: Ansible Core Team
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'''
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from ansible.errors import AnsibleError, AnsibleAssertionError
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from ansible.executor.play_iterator import PlayIterator
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from ansible.module_utils.six import iteritems
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from ansible.module_utils._text import to_text
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from ansible.playbook.block import Block
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from ansible.playbook.included_file import IncludedFile
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from ansible.playbook.task import Task
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from ansible.plugins.loader import action_loader
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from ansible.plugins.strategy import StrategyBase
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from ansible.template import Templar
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try:
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from __main__ import display
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except ImportError:
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from ansible.utils.display import Display
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display = Display()
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class StrategyModule(StrategyBase):
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noop_task = None
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def _replace_with_noop(self, target):
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if self.noop_task is None:
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raise AnsibleAssertionError('strategy.linear.StrategyModule.noop_task is None, need Task()')
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result = []
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for el in target:
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if isinstance(el, Task):
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result.append(self.noop_task)
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elif isinstance(el, Block):
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result.append(self._create_noop_block_from(el, el._parent))
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return result
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def _create_noop_block_from(self, original_block, parent):
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noop_block = Block(parent_block=parent)
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noop_block.block = self._replace_with_noop(original_block.block)
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noop_block.always = self._replace_with_noop(original_block.always)
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noop_block.rescue = self._replace_with_noop(original_block.rescue)
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return noop_block
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def _prepare_and_create_noop_block_from(self, original_block, parent, iterator):
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self.noop_task = Task()
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self.noop_task.action = 'meta'
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self.noop_task.args['_raw_params'] = 'noop'
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self.noop_task.set_loader(iterator._play._loader)
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return self._create_noop_block_from(original_block, parent)
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def _get_next_task_lockstep(self, hosts, iterator):
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'''
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Returns a list of (host, task) tuples, where the task may
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be a noop task to keep the iterator in lock step across
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all hosts.
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'''
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noop_task = Task()
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noop_task.action = 'meta'
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noop_task.args['_raw_params'] = 'noop'
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noop_task.set_loader(iterator._play._loader)
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host_tasks = {}
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display.debug("building list of next tasks for hosts")
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for host in hosts:
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host_tasks[host.name] = iterator.get_next_task_for_host(host, peek=True)
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display.debug("done building task lists")
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num_setups = 0
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num_tasks = 0
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num_rescue = 0
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num_always = 0
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display.debug("counting tasks in each state of execution")
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host_tasks_to_run = [(host, state_task)
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for host, state_task in iteritems(host_tasks)
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if state_task and state_task[1]]
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if host_tasks_to_run:
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try:
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lowest_cur_block = min(
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(iterator.get_active_state(s).cur_block for h, (s, t) in host_tasks_to_run
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if s.run_state != PlayIterator.ITERATING_COMPLETE))
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except ValueError:
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lowest_cur_block = None
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else:
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# empty host_tasks_to_run will just run till the end of the function
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# without ever touching lowest_cur_block
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lowest_cur_block = None
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for (k, v) in host_tasks_to_run:
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(s, t) = v
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s = iterator.get_active_state(s)
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if s.cur_block > lowest_cur_block:
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# Not the current block, ignore it
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continue
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if s.run_state == PlayIterator.ITERATING_SETUP:
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num_setups += 1
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elif s.run_state == PlayIterator.ITERATING_TASKS:
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num_tasks += 1
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elif s.run_state == PlayIterator.ITERATING_RESCUE:
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num_rescue += 1
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elif s.run_state == PlayIterator.ITERATING_ALWAYS:
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num_always += 1
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display.debug("done counting tasks in each state of execution:\n\tnum_setups: %s\n\tnum_tasks: %s\n\tnum_rescue: %s\n\tnum_always: %s" % (num_setups,
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num_tasks,
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num_rescue,
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num_always))
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def _advance_selected_hosts(hosts, cur_block, cur_state):
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'''
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This helper returns the task for all hosts in the requested
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state, otherwise they get a noop dummy task. This also advances
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the state of the host, since the given states are determined
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while using peek=True.
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'''
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# we return the values in the order they were originally
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# specified in the given hosts array
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rvals = []
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display.debug("starting to advance hosts")
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for host in hosts:
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host_state_task = host_tasks.get(host.name)
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if host_state_task is None:
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continue
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(s, t) = host_state_task
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s = iterator.get_active_state(s)
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if t is None:
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continue
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if s.run_state == cur_state and s.cur_block == cur_block:
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new_t = iterator.get_next_task_for_host(host)
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rvals.append((host, t))
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else:
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rvals.append((host, noop_task))
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display.debug("done advancing hosts to next task")
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return rvals
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# if any hosts are in ITERATING_SETUP, return the setup task
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# while all other hosts get a noop
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if num_setups:
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display.debug("advancing hosts in ITERATING_SETUP")
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return _advance_selected_hosts(hosts, lowest_cur_block, PlayIterator.ITERATING_SETUP)
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# if any hosts are in ITERATING_TASKS, return the next normal
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# task for these hosts, while all other hosts get a noop
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if num_tasks:
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display.debug("advancing hosts in ITERATING_TASKS")
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return _advance_selected_hosts(hosts, lowest_cur_block, PlayIterator.ITERATING_TASKS)
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# if any hosts are in ITERATING_RESCUE, return the next rescue
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# task for these hosts, while all other hosts get a noop
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if num_rescue:
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display.debug("advancing hosts in ITERATING_RESCUE")
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return _advance_selected_hosts(hosts, lowest_cur_block, PlayIterator.ITERATING_RESCUE)
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# if any hosts are in ITERATING_ALWAYS, return the next always
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# task for these hosts, while all other hosts get a noop
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if num_always:
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display.debug("advancing hosts in ITERATING_ALWAYS")
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return _advance_selected_hosts(hosts, lowest_cur_block, PlayIterator.ITERATING_ALWAYS)
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# at this point, everything must be ITERATING_COMPLETE, so we
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# return None for all hosts in the list
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display.debug("all hosts are done, so returning None's for all hosts")
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return [(host, None) for host in hosts]
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def run(self, iterator, play_context):
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'''
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The linear strategy is simple - get the next task and queue
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it for all hosts, then wait for the queue to drain before
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moving on to the next task
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'''
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# iteratate over each task, while there is one left to run
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result = self._tqm.RUN_OK
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work_to_do = True
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while work_to_do and not self._tqm._terminated:
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try:
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display.debug("getting the remaining hosts for this loop")
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hosts_left = self.get_hosts_left(iterator)
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display.debug("done getting the remaining hosts for this loop")
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# queue up this task for each host in the inventory
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callback_sent = False
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work_to_do = False
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host_results = []
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host_tasks = self._get_next_task_lockstep(hosts_left, iterator)
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# skip control
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skip_rest = False
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choose_step = True
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# flag set if task is set to any_errors_fatal
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any_errors_fatal = False
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results = []
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for (host, task) in host_tasks:
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if not task:
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continue
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if self._tqm._terminated:
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break
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run_once = False
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work_to_do = True
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# test to see if the task across all hosts points to an action plugin which
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# sets BYPASS_HOST_LOOP to true, or if it has run_once enabled. If so, we
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# will only send this task to the first host in the list.
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try:
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action = action_loader.get(task.action, class_only=True)
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except KeyError:
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# we don't care here, because the action may simply not have a
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# corresponding action plugin
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action = None
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# check to see if this task should be skipped, due to it being a member of a
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# role which has already run (and whether that role allows duplicate execution)
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if task._role and task._role.has_run(host):
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# If there is no metadata, the default behavior is to not allow duplicates,
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# if there is metadata, check to see if the allow_duplicates flag was set to true
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if task._role._metadata is None or task._role._metadata and not task._role._metadata.allow_duplicates:
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display.debug("'%s' skipped because role has already run" % task)
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continue
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if task.action == 'meta':
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# for the linear strategy, we run meta tasks just once and for
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# all hosts currently being iterated over rather than one host
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results.extend(self._execute_meta(task, play_context, iterator, host))
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if task.args.get('_raw_params', None) not in ('noop', 'reset_connection'):
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run_once = True
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if (task.any_errors_fatal or run_once) and not task.ignore_errors:
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any_errors_fatal = True
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else:
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# handle step if needed, skip meta actions as they are used internally
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if self._step and choose_step:
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if self._take_step(task):
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choose_step = False
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else:
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skip_rest = True
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break
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display.debug("getting variables")
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task_vars = self._variable_manager.get_vars(play=iterator._play, host=host, task=task)
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self.add_tqm_variables(task_vars, play=iterator._play)
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templar = Templar(loader=self._loader, variables=task_vars)
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display.debug("done getting variables")
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run_once = templar.template(task.run_once) or action and getattr(action, 'BYPASS_HOST_LOOP', False)
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if (task.any_errors_fatal or run_once) and not task.ignore_errors:
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any_errors_fatal = True
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if not callback_sent:
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display.debug("sending task start callback, copying the task so we can template it temporarily")
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saved_name = task.name
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display.debug("done copying, going to template now")
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try:
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task.name = to_text(templar.template(task.name, fail_on_undefined=False), nonstring='empty')
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display.debug("done templating")
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except:
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# just ignore any errors during task name templating,
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# we don't care if it just shows the raw name
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display.debug("templating failed for some reason")
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display.debug("here goes the callback...")
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self._tqm.send_callback('v2_playbook_on_task_start', task, is_conditional=False)
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task.name = saved_name
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callback_sent = True
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display.debug("sending task start callback")
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self._blocked_hosts[host.get_name()] = True
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self._queue_task(host, task, task_vars, play_context)
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del task_vars
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# if we're bypassing the host loop, break out now
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if run_once:
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break
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results += self._process_pending_results(iterator, max_passes=max(1, int(len(self._tqm._workers) * 0.1)))
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# go to next host/task group
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if skip_rest:
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continue
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display.debug("done queuing things up, now waiting for results queue to drain")
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if self._pending_results > 0:
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results += self._wait_on_pending_results(iterator)
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host_results.extend(results)
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self.update_active_connections(results)
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try:
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included_files = IncludedFile.process_include_results(
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host_results,
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iterator=iterator,
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loader=self._loader,
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variable_manager=self._variable_manager
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)
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except AnsibleError as e:
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# this is a fatal error, so we abort here regardless of block state
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return self._tqm.RUN_ERROR
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include_failure = False
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if len(included_files) > 0:
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display.debug("we have included files to process")
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display.debug("generating all_blocks data")
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all_blocks = dict((host, []) for host in hosts_left)
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display.debug("done generating all_blocks data")
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for included_file in included_files:
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display.debug("processing included file: %s" % included_file._filename)
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# included hosts get the task list while those excluded get an equal-length
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# list of noop tasks, to make sure that they continue running in lock-step
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try:
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if included_file._is_role:
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new_ir = self._copy_included_file(included_file)
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new_blocks, handler_blocks = new_ir.get_block_list(
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play=iterator._play,
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variable_manager=self._variable_manager,
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loader=self._loader,
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)
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self._tqm.update_handler_list([handler for handler_block in handler_blocks for handler in handler_block.block])
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else:
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new_blocks = self._load_included_file(included_file, iterator=iterator)
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display.debug("iterating over new_blocks loaded from include file")
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for new_block in new_blocks:
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task_vars = self._variable_manager.get_vars(
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play=iterator._play,
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task=new_block._parent
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)
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display.debug("filtering new block on tags")
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final_block = new_block.filter_tagged_tasks(play_context, task_vars)
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display.debug("done filtering new block on tags")
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noop_block = self._prepare_and_create_noop_block_from(final_block, task._parent, iterator)
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for host in hosts_left:
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if host in included_file._hosts:
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all_blocks[host].append(final_block)
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else:
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all_blocks[host].append(noop_block)
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display.debug("done iterating over new_blocks loaded from include file")
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except AnsibleError as e:
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for host in included_file._hosts:
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self._tqm._failed_hosts[host.name] = True
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iterator.mark_host_failed(host)
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display.error(to_text(e), wrap_text=False)
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include_failure = True
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continue
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# finally go through all of the hosts and append the
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# accumulated blocks to their list of tasks
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display.debug("extending task lists for all hosts with included blocks")
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for host in hosts_left:
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iterator.add_tasks(host, all_blocks[host])
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display.debug("done extending task lists")
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display.debug("done processing included files")
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display.debug("results queue empty")
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display.debug("checking for any_errors_fatal")
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failed_hosts = []
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unreachable_hosts = []
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for res in results:
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# execute_meta() does not set 'failed' in the TaskResult
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# so we skip checking it with the meta tasks and look just at the iterator
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if (res.is_failed() or res._task.action == 'meta') and iterator.is_failed(res._host):
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failed_hosts.append(res._host.name)
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elif res.is_unreachable():
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unreachable_hosts.append(res._host.name)
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# if any_errors_fatal and we had an error, mark all hosts as failed
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if any_errors_fatal and (len(failed_hosts) > 0 or len(unreachable_hosts) > 0):
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dont_fail_states = frozenset([iterator.ITERATING_RESCUE, iterator.ITERATING_ALWAYS])
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for host in hosts_left:
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(s, _) = iterator.get_next_task_for_host(host, peek=True)
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if s.run_state not in dont_fail_states or \
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s.run_state == iterator.ITERATING_RESCUE and s.fail_state & iterator.FAILED_RESCUE != 0:
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self._tqm._failed_hosts[host.name] = True
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result |= self._tqm.RUN_FAILED_BREAK_PLAY
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display.debug("done checking for any_errors_fatal")
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display.debug("checking for max_fail_percentage")
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if iterator._play.max_fail_percentage is not None and len(results) > 0:
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percentage = iterator._play.max_fail_percentage / 100.0
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if (len(self._tqm._failed_hosts) / iterator.batch_size) > percentage:
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for host in hosts_left:
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# don't double-mark hosts, or the iterator will potentially
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# fail them out of the rescue/always states
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if host.name not in failed_hosts:
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self._tqm._failed_hosts[host.name] = True
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iterator.mark_host_failed(host)
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self._tqm.send_callback('v2_playbook_on_no_hosts_remaining')
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result |= self._tqm.RUN_FAILED_BREAK_PLAY
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display.debug('(%s failed / %s total )> %s max fail' % (len(self._tqm._failed_hosts), iterator.batch_size, percentage))
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display.debug("done checking for max_fail_percentage")
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display.debug("checking to see if all hosts have failed and the running result is not ok")
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if result != self._tqm.RUN_OK and len(self._tqm._failed_hosts) >= len(hosts_left):
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display.debug("^ not ok, so returning result now")
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self._tqm.send_callback('v2_playbook_on_no_hosts_remaining')
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return result
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display.debug("done checking to see if all hosts have failed")
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except (IOError, EOFError) as e:
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display.debug("got IOError/EOFError in task loop: %s" % e)
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# most likely an abort, return failed
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return self._tqm.RUN_UNKNOWN_ERROR
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# run the base class run() method, which executes the cleanup function
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# and runs any outstanding handlers which have been triggered
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return super(StrategyModule, self).run(iterator, play_context, result)
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