mirror of
https://github.com/thegeeklab/ansible-later.git
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597 lines
20 KiB
Python
597 lines
20 KiB
Python
# Copyright (C) 2003-2007 Robey Pointer <robeypointer@gmail.com>
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#
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# This file is part of paramiko.
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#
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# Paramiko is free software; you can redistribute it and/or modify it under the
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# terms of the GNU Lesser General Public License as published by the Free
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# Software Foundation; either version 2.1 of the License, or (at your option)
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# any later version.
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#
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# Paramiko is distributed in the hope that it will be useful, but WITHOUT ANY
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# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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# A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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# details.
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#
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# You should have received a copy of the GNU Lesser General Public License
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# along with Paramiko; if not, write to the Free Software Foundation, Inc.,
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# 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
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"""
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Packet handling
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"""
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import errno
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import os
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import socket
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import struct
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import threading
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import time
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from hmac import HMAC
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from paramiko import util
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from paramiko.common import (
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linefeed_byte,
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cr_byte_value,
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asbytes,
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MSG_NAMES,
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DEBUG,
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xffffffff,
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zero_byte,
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)
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from paramiko.py3compat import u, byte_ord
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from paramiko.ssh_exception import SSHException, ProxyCommandFailure
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from paramiko.message import Message
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def compute_hmac(key, message, digest_class):
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return HMAC(key, message, digest_class).digest()
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class NeedRekeyException(Exception):
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"""
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Exception indicating a rekey is needed.
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"""
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pass
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def first_arg(e):
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arg = None
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if type(e.args) is tuple and len(e.args) > 0:
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arg = e.args[0]
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return arg
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class Packetizer(object):
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"""
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Implementation of the base SSH packet protocol.
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"""
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# READ the secsh RFC's before raising these values. if anything,
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# they should probably be lower.
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REKEY_PACKETS = pow(2, 29)
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REKEY_BYTES = pow(2, 29)
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# Allow receiving this many packets after a re-key request before
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# terminating
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REKEY_PACKETS_OVERFLOW_MAX = pow(2, 29)
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# Allow receiving this many bytes after a re-key request before terminating
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REKEY_BYTES_OVERFLOW_MAX = pow(2, 29)
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def __init__(self, socket):
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self.__socket = socket
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self.__logger = None
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self.__closed = False
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self.__dump_packets = False
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self.__need_rekey = False
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self.__init_count = 0
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self.__remainder = bytes()
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# used for noticing when to re-key:
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self.__sent_bytes = 0
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self.__sent_packets = 0
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self.__received_bytes = 0
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self.__received_packets = 0
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self.__received_bytes_overflow = 0
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self.__received_packets_overflow = 0
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# current inbound/outbound ciphering:
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self.__block_size_out = 8
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self.__block_size_in = 8
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self.__mac_size_out = 0
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self.__mac_size_in = 0
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self.__block_engine_out = None
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self.__block_engine_in = None
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self.__sdctr_out = False
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self.__mac_engine_out = None
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self.__mac_engine_in = None
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self.__mac_key_out = bytes()
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self.__mac_key_in = bytes()
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self.__compress_engine_out = None
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self.__compress_engine_in = None
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self.__sequence_number_out = 0
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self.__sequence_number_in = 0
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# lock around outbound writes (packet computation)
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self.__write_lock = threading.RLock()
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# keepalives:
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self.__keepalive_interval = 0
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self.__keepalive_last = time.time()
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self.__keepalive_callback = None
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self.__timer = None
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self.__handshake_complete = False
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self.__timer_expired = False
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@property
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def closed(self):
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return self.__closed
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def set_log(self, log):
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"""
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Set the Python log object to use for logging.
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"""
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self.__logger = log
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def set_outbound_cipher(
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self,
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block_engine,
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block_size,
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mac_engine,
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mac_size,
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mac_key,
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sdctr=False,
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):
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"""
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Switch outbound data cipher.
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"""
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self.__block_engine_out = block_engine
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self.__sdctr_out = sdctr
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self.__block_size_out = block_size
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self.__mac_engine_out = mac_engine
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self.__mac_size_out = mac_size
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self.__mac_key_out = mac_key
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self.__sent_bytes = 0
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self.__sent_packets = 0
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# wait until the reset happens in both directions before clearing
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# rekey flag
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self.__init_count |= 1
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if self.__init_count == 3:
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self.__init_count = 0
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self.__need_rekey = False
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def set_inbound_cipher(
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self, block_engine, block_size, mac_engine, mac_size, mac_key
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):
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"""
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Switch inbound data cipher.
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"""
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self.__block_engine_in = block_engine
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self.__block_size_in = block_size
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self.__mac_engine_in = mac_engine
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self.__mac_size_in = mac_size
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self.__mac_key_in = mac_key
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self.__received_bytes = 0
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self.__received_packets = 0
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self.__received_bytes_overflow = 0
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self.__received_packets_overflow = 0
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# wait until the reset happens in both directions before clearing
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# rekey flag
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self.__init_count |= 2
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if self.__init_count == 3:
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self.__init_count = 0
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self.__need_rekey = False
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def set_outbound_compressor(self, compressor):
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self.__compress_engine_out = compressor
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def set_inbound_compressor(self, compressor):
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self.__compress_engine_in = compressor
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def close(self):
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self.__closed = True
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self.__socket.close()
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def set_hexdump(self, hexdump):
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self.__dump_packets = hexdump
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def get_hexdump(self):
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return self.__dump_packets
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def get_mac_size_in(self):
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return self.__mac_size_in
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def get_mac_size_out(self):
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return self.__mac_size_out
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def need_rekey(self):
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"""
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Returns ``True`` if a new set of keys needs to be negotiated. This
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will be triggered during a packet read or write, so it should be
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checked after every read or write, or at least after every few.
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"""
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return self.__need_rekey
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def set_keepalive(self, interval, callback):
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"""
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Turn on/off the callback keepalive. If ``interval`` seconds pass with
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no data read from or written to the socket, the callback will be
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executed and the timer will be reset.
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"""
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self.__keepalive_interval = interval
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self.__keepalive_callback = callback
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self.__keepalive_last = time.time()
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def read_timer(self):
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self.__timer_expired = True
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def start_handshake(self, timeout):
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"""
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Tells `Packetizer` that the handshake process started.
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Starts a book keeping timer that can signal a timeout in the
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handshake process.
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:param float timeout: amount of seconds to wait before timing out
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"""
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if not self.__timer:
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self.__timer = threading.Timer(float(timeout), self.read_timer)
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self.__timer.start()
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def handshake_timed_out(self):
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"""
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Checks if the handshake has timed out.
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If `start_handshake` wasn't called before the call to this function,
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the return value will always be `False`. If the handshake completed
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before a timeout was reached, the return value will be `False`
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:return: handshake time out status, as a `bool`
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"""
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if not self.__timer:
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return False
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if self.__handshake_complete:
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return False
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return self.__timer_expired
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def complete_handshake(self):
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"""
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Tells `Packetizer` that the handshake has completed.
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"""
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if self.__timer:
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self.__timer.cancel()
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self.__timer_expired = False
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self.__handshake_complete = True
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def read_all(self, n, check_rekey=False):
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"""
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Read as close to N bytes as possible, blocking as long as necessary.
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:param int n: number of bytes to read
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:return: the data read, as a `str`
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:raises:
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``EOFError`` -- if the socket was closed before all the bytes could
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be read
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"""
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out = bytes()
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# handle over-reading from reading the banner line
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if len(self.__remainder) > 0:
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out = self.__remainder[:n]
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self.__remainder = self.__remainder[n:]
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n -= len(out)
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while n > 0:
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got_timeout = False
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if self.handshake_timed_out():
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raise EOFError()
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try:
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x = self.__socket.recv(n)
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if len(x) == 0:
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raise EOFError()
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out += x
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n -= len(x)
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except socket.timeout:
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got_timeout = True
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except socket.error as e:
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# on Linux, sometimes instead of socket.timeout, we get
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# EAGAIN. this is a bug in recent (> 2.6.9) kernels but
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# we need to work around it.
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arg = first_arg(e)
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if arg == errno.EAGAIN:
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got_timeout = True
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elif arg == errno.EINTR:
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# syscall interrupted; try again
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pass
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elif self.__closed:
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raise EOFError()
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else:
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raise
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if got_timeout:
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if self.__closed:
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raise EOFError()
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if check_rekey and (len(out) == 0) and self.__need_rekey:
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raise NeedRekeyException()
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self._check_keepalive()
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return out
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def write_all(self, out):
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self.__keepalive_last = time.time()
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iteration_with_zero_as_return_value = 0
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while len(out) > 0:
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retry_write = False
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try:
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n = self.__socket.send(out)
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except socket.timeout:
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retry_write = True
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except socket.error as e:
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arg = first_arg(e)
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if arg == errno.EAGAIN:
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retry_write = True
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elif arg == errno.EINTR:
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# syscall interrupted; try again
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retry_write = True
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else:
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n = -1
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except ProxyCommandFailure:
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raise # so it doesn't get swallowed by the below catchall
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except Exception:
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# could be: (32, 'Broken pipe')
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n = -1
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if retry_write:
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n = 0
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if self.__closed:
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n = -1
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else:
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if n == 0 and iteration_with_zero_as_return_value > 10:
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# We shouldn't retry the write, but we didn't
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# manage to send anything over the socket. This might be an
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# indication that we have lost contact with the remote
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# side, but are yet to receive an EOFError or other socket
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# errors. Let's give it some iteration to try and catch up.
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n = -1
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iteration_with_zero_as_return_value += 1
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if n < 0:
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raise EOFError()
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if n == len(out):
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break
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out = out[n:]
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return
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def readline(self, timeout):
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"""
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Read a line from the socket. We assume no data is pending after the
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line, so it's okay to attempt large reads.
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"""
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buf = self.__remainder
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while linefeed_byte not in buf:
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buf += self._read_timeout(timeout)
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n = buf.index(linefeed_byte)
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self.__remainder = buf[n + 1 :]
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buf = buf[:n]
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if (len(buf) > 0) and (buf[-1] == cr_byte_value):
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buf = buf[:-1]
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return u(buf)
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def send_message(self, data):
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"""
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Write a block of data using the current cipher, as an SSH block.
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"""
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# encrypt this sucka
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data = asbytes(data)
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cmd = byte_ord(data[0])
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if cmd in MSG_NAMES:
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cmd_name = MSG_NAMES[cmd]
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else:
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cmd_name = "${:x}".format(cmd)
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orig_len = len(data)
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self.__write_lock.acquire()
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try:
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if self.__compress_engine_out is not None:
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data = self.__compress_engine_out(data)
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packet = self._build_packet(data)
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if self.__dump_packets:
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self._log(
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DEBUG,
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"Write packet <{}>, length {}".format(cmd_name, orig_len),
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)
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self._log(DEBUG, util.format_binary(packet, "OUT: "))
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if self.__block_engine_out is not None:
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out = self.__block_engine_out.update(packet)
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else:
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out = packet
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# + mac
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if self.__block_engine_out is not None:
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payload = (
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struct.pack(">I", self.__sequence_number_out) + packet
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)
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out += compute_hmac(
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self.__mac_key_out, payload, self.__mac_engine_out
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)[: self.__mac_size_out]
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self.__sequence_number_out = (
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self.__sequence_number_out + 1
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) & xffffffff
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self.write_all(out)
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self.__sent_bytes += len(out)
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self.__sent_packets += 1
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sent_too_much = (
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self.__sent_packets >= self.REKEY_PACKETS
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or self.__sent_bytes >= self.REKEY_BYTES
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)
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if sent_too_much and not self.__need_rekey:
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# only ask once for rekeying
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msg = "Rekeying (hit {} packets, {} bytes sent)"
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self._log(
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DEBUG, msg.format(self.__sent_packets, self.__sent_bytes)
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)
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self.__received_bytes_overflow = 0
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self.__received_packets_overflow = 0
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self._trigger_rekey()
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finally:
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self.__write_lock.release()
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def read_message(self):
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"""
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Only one thread should ever be in this function (no other locking is
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done).
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:raises: `.SSHException` -- if the packet is mangled
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:raises: `.NeedRekeyException` -- if the transport should rekey
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"""
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header = self.read_all(self.__block_size_in, check_rekey=True)
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if self.__block_engine_in is not None:
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header = self.__block_engine_in.update(header)
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if self.__dump_packets:
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self._log(DEBUG, util.format_binary(header, "IN: "))
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packet_size = struct.unpack(">I", header[:4])[0]
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# leftover contains decrypted bytes from the first block (after the
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# length field)
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leftover = header[4:]
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if (packet_size - len(leftover)) % self.__block_size_in != 0:
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raise SSHException("Invalid packet blocking")
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buf = self.read_all(packet_size + self.__mac_size_in - len(leftover))
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packet = buf[: packet_size - len(leftover)]
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post_packet = buf[packet_size - len(leftover) :]
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if self.__block_engine_in is not None:
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packet = self.__block_engine_in.update(packet)
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if self.__dump_packets:
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self._log(DEBUG, util.format_binary(packet, "IN: "))
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packet = leftover + packet
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if self.__mac_size_in > 0:
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mac = post_packet[: self.__mac_size_in]
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mac_payload = (
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struct.pack(">II", self.__sequence_number_in, packet_size)
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+ packet
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)
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my_mac = compute_hmac(
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self.__mac_key_in, mac_payload, self.__mac_engine_in
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)[: self.__mac_size_in]
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if not util.constant_time_bytes_eq(my_mac, mac):
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raise SSHException("Mismatched MAC")
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padding = byte_ord(packet[0])
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payload = packet[1 : packet_size - padding]
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if self.__dump_packets:
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self._log(
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DEBUG,
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"Got payload ({} bytes, {} padding)".format(
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packet_size, padding
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),
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)
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if self.__compress_engine_in is not None:
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payload = self.__compress_engine_in(payload)
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msg = Message(payload[1:])
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msg.seqno = self.__sequence_number_in
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self.__sequence_number_in = (self.__sequence_number_in + 1) & xffffffff
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# check for rekey
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raw_packet_size = packet_size + self.__mac_size_in + 4
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self.__received_bytes += raw_packet_size
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self.__received_packets += 1
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if self.__need_rekey:
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# we've asked to rekey -- give them some packets to comply before
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# dropping the connection
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self.__received_bytes_overflow += raw_packet_size
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self.__received_packets_overflow += 1
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if (
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self.__received_packets_overflow
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>= self.REKEY_PACKETS_OVERFLOW_MAX
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) or (
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self.__received_bytes_overflow >= self.REKEY_BYTES_OVERFLOW_MAX
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):
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raise SSHException(
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"Remote transport is ignoring rekey requests"
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)
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elif (self.__received_packets >= self.REKEY_PACKETS) or (
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self.__received_bytes >= self.REKEY_BYTES
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):
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# only ask once for rekeying
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err = "Rekeying (hit {} packets, {} bytes received)"
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self._log(
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DEBUG,
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err.format(self.__received_packets, self.__received_bytes),
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)
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self.__received_bytes_overflow = 0
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self.__received_packets_overflow = 0
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self._trigger_rekey()
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cmd = byte_ord(payload[0])
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if cmd in MSG_NAMES:
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cmd_name = MSG_NAMES[cmd]
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else:
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cmd_name = "${:x}".format(cmd)
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if self.__dump_packets:
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self._log(
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DEBUG,
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"Read packet <{}>, length {}".format(cmd_name, len(payload)),
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)
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return cmd, msg
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# ...protected...
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def _log(self, level, msg):
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|
if self.__logger is None:
|
|
return
|
|
if issubclass(type(msg), list):
|
|
for m in msg:
|
|
self.__logger.log(level, m)
|
|
else:
|
|
self.__logger.log(level, msg)
|
|
|
|
def _check_keepalive(self):
|
|
if (
|
|
not self.__keepalive_interval
|
|
or not self.__block_engine_out
|
|
or self.__need_rekey
|
|
):
|
|
# wait till we're encrypting, and not in the middle of rekeying
|
|
return
|
|
now = time.time()
|
|
if now > self.__keepalive_last + self.__keepalive_interval:
|
|
self.__keepalive_callback()
|
|
self.__keepalive_last = now
|
|
|
|
def _read_timeout(self, timeout):
|
|
start = time.time()
|
|
while True:
|
|
try:
|
|
x = self.__socket.recv(128)
|
|
if len(x) == 0:
|
|
raise EOFError()
|
|
break
|
|
except socket.timeout:
|
|
pass
|
|
except EnvironmentError as e:
|
|
if first_arg(e) == errno.EINTR:
|
|
pass
|
|
else:
|
|
raise
|
|
if self.__closed:
|
|
raise EOFError()
|
|
now = time.time()
|
|
if now - start >= timeout:
|
|
raise socket.timeout()
|
|
return x
|
|
|
|
def _build_packet(self, payload):
|
|
# pad up at least 4 bytes, to nearest block-size (usually 8)
|
|
bsize = self.__block_size_out
|
|
padding = 3 + bsize - ((len(payload) + 8) % bsize)
|
|
packet = struct.pack(">IB", len(payload) + padding + 1, padding)
|
|
packet += payload
|
|
if self.__sdctr_out or self.__block_engine_out is None:
|
|
# cute trick i caught openssh doing: if we're not encrypting or
|
|
# SDCTR mode (RFC4344),
|
|
# don't waste random bytes for the padding
|
|
packet += zero_byte * padding
|
|
else:
|
|
packet += os.urandom(padding)
|
|
return packet
|
|
|
|
def _trigger_rekey(self):
|
|
# outside code should check for this flag
|
|
self.__need_rekey = True
|