mirror of
https://github.com/thegeeklab/ansible-later.git
synced 2024-11-26 23:00:36 +00:00
502 lines
17 KiB
Python
502 lines
17 KiB
Python
# (c) 2016, Dag Wieers <dag@wieers.com>
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# (c) 2017 Ansible Project
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# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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DOCUMENTATION = '''
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callback: dense
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type: stdout
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short_description: minimal stdout output
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extends_documentation_fragment:
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- default_callback
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description:
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- When in verbose mode it will act the same as the default callback
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author:
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- Dag Wieers (@dagwieers)
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version_added: "2.3"
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requirements:
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- set as stdout in configuation
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'''
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from collections import MutableMapping, MutableSequence
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HAS_OD = False
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try:
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from collections import OrderedDict
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HAS_OD = True
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except ImportError:
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pass
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from ansible.module_utils.six import binary_type, text_type
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from ansible.plugins.callback.default import CallbackModule as CallbackModule_default
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from ansible.utils.color import colorize, hostcolor
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try:
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from __main__ import display
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except ImportError:
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from ansible.utils.display import Display
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display = Display()
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import sys
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# Design goals:
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#
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# + On screen there should only be relevant stuff
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# - How far are we ? (during run, last line)
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# - What issues occurred
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# - What changes occurred
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# - Diff output (in diff-mode)
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#
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# + If verbosity increases, act as default output
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# So that users can easily switch to default for troubleshooting
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#
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# + Rewrite the output during processing
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# - We use the cursor to indicate where in the task we are.
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# Output after the prompt is the output of the previous task.
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# - If we would clear the line at the start of a task, there would often
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# be no information at all, so we leave it until it gets updated
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#
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# + Use the same color-conventions of Ansible
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#
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# + Ensure the verbose output (-v) is also dense.
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# Remove information that is not essential (eg. timestamps, status)
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# TODO:
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#
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# + Properly test for terminal capabilities, and fall back to default
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# + Modify Ansible mechanism so we don't need to use sys.stdout directly
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# + Find an elegant solution for progress bar line wrapping
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# FIXME: Importing constants as C simply does not work, beats me :-/
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# from ansible import constants as C
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class C:
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COLOR_HIGHLIGHT = 'white'
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COLOR_VERBOSE = 'blue'
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COLOR_WARN = 'bright purple'
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COLOR_ERROR = 'red'
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COLOR_DEBUG = 'dark gray'
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COLOR_DEPRECATE = 'purple'
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COLOR_SKIP = 'cyan'
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COLOR_UNREACHABLE = 'bright red'
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COLOR_OK = 'green'
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COLOR_CHANGED = 'yellow'
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# Taken from Dstat
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class vt100:
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black = '\033[0;30m'
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darkred = '\033[0;31m'
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darkgreen = '\033[0;32m'
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darkyellow = '\033[0;33m'
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darkblue = '\033[0;34m'
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darkmagenta = '\033[0;35m'
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darkcyan = '\033[0;36m'
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gray = '\033[0;37m'
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darkgray = '\033[1;30m'
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red = '\033[1;31m'
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green = '\033[1;32m'
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yellow = '\033[1;33m'
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blue = '\033[1;34m'
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magenta = '\033[1;35m'
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cyan = '\033[1;36m'
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white = '\033[1;37m'
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blackbg = '\033[40m'
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redbg = '\033[41m'
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greenbg = '\033[42m'
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yellowbg = '\033[43m'
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bluebg = '\033[44m'
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magentabg = '\033[45m'
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cyanbg = '\033[46m'
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whitebg = '\033[47m'
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reset = '\033[0;0m'
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bold = '\033[1m'
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reverse = '\033[2m'
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underline = '\033[4m'
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clear = '\033[2J'
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# clearline = '\033[K'
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clearline = '\033[2K'
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save = '\033[s'
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restore = '\033[u'
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save_all = '\0337'
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restore_all = '\0338'
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linewrap = '\033[7h'
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nolinewrap = '\033[7l'
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up = '\033[1A'
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down = '\033[1B'
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right = '\033[1C'
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left = '\033[1D'
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colors = dict(
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ok=vt100.darkgreen,
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changed=vt100.darkyellow,
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skipped=vt100.darkcyan,
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ignored=vt100.cyanbg + vt100.red,
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failed=vt100.darkred,
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unreachable=vt100.red,
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)
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states = ('skipped', 'ok', 'changed', 'failed', 'unreachable')
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class CallbackModule_dense(CallbackModule_default):
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'''
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This is the dense callback interface, where screen estate is still valued.
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'''
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CALLBACK_VERSION = 2.0
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CALLBACK_TYPE = 'stdout'
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CALLBACK_NAME = 'dense'
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def __init__(self):
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# From CallbackModule
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self._display = display
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if HAS_OD:
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self.disabled = False
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self.super_ref = super(CallbackModule, self)
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self.super_ref.__init__()
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# Attributes to remove from results for more density
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self.removed_attributes = (
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# 'changed',
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'delta',
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# 'diff',
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'end',
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'failed',
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'failed_when_result',
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'invocation',
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'start',
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'stdout_lines',
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)
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# Initiate data structures
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self.hosts = OrderedDict()
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self.keep = False
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self.shown_title = False
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self.count = dict(play=0, handler=0, task=0)
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self.type = 'foo'
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# Start immediately on the first line
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sys.stdout.write(vt100.reset + vt100.save + vt100.clearline)
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sys.stdout.flush()
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else:
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display.warning("The 'dense' callback plugin requires OrderedDict which is not available in this version of python, disabling.")
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self.disabled = True
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def __del__(self):
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sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline)
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def _add_host(self, result, status):
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name = result._host.get_name()
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# Add a new status in case a failed task is ignored
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if status == 'failed' and result._task.ignore_errors:
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status = 'ignored'
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# Check if we have to update an existing state (when looping over items)
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if name not in self.hosts:
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self.hosts[name] = dict(state=status)
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elif states.index(self.hosts[name]['state']) < states.index(status):
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self.hosts[name]['state'] = status
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# Store delegated hostname, if needed
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delegated_vars = result._result.get('_ansible_delegated_vars', None)
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if delegated_vars:
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self.hosts[name]['delegate'] = delegated_vars['ansible_host']
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# Print progress bar
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self._display_progress(result)
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# # Ensure that tasks with changes/failures stay on-screen, and during diff-mode
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# if status in ['changed', 'failed', 'unreachable'] or (result.get('_diff_mode', False) and result._resultget('diff', False)):
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# Ensure that tasks with changes/failures stay on-screen
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if status in ['changed', 'failed', 'unreachable']:
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self.keep = True
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if self._display.verbosity == 1:
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# Print task title, if needed
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self._display_task_banner()
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self._display_results(result, status)
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def _clean_results(self, result):
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# Remove non-essential atributes
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for attr in self.removed_attributes:
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if attr in result:
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del(result[attr])
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# Remove empty attributes (list, dict, str)
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for attr in result.copy():
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if isinstance(result[attr], (MutableSequence, MutableMapping, binary_type, text_type)):
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if not result[attr]:
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del(result[attr])
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def _handle_exceptions(self, result):
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if 'exception' in result:
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# Remove the exception from the result so it's not shown every time
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del result['exception']
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if self._display.verbosity == 1:
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return "An exception occurred during task execution. To see the full traceback, use -vvv."
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def _display_progress(self, result=None):
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# Always rewrite the complete line
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sys.stdout.write(vt100.restore + vt100.reset + vt100.clearline + vt100.nolinewrap + vt100.underline)
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sys.stdout.write('%s %d:' % (self.type, self.count[self.type]))
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sys.stdout.write(vt100.reset)
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sys.stdout.flush()
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# Print out each host in its own status-color
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for name in self.hosts:
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sys.stdout.write(' ')
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if self.hosts[name].get('delegate', None):
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sys.stdout.write(self.hosts[name]['delegate'] + '>')
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sys.stdout.write(colors[self.hosts[name]['state']] + name + vt100.reset)
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sys.stdout.flush()
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# if result._result.get('diff', False):
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# sys.stdout.write('\n' + vt100.linewrap)
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sys.stdout.write(vt100.linewrap)
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# self.keep = True
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def _display_task_banner(self):
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if not self.shown_title:
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self.shown_title = True
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sys.stdout.write(vt100.restore + vt100.reset + vt100.clearline + vt100.underline)
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sys.stdout.write('%s %d: %s' % (self.type, self.count[self.type], self.task.get_name().strip()))
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sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline)
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sys.stdout.flush()
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else:
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sys.stdout.write(vt100.restore + vt100.reset + vt100.clearline)
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self.keep = False
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def _display_results(self, result, status):
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# Leave the previous task on screen (as it has changes/errors)
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if self._display.verbosity == 0 and self.keep:
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sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline)
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else:
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sys.stdout.write(vt100.restore + vt100.reset + vt100.clearline)
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self.keep = False
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self._clean_results(result._result)
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dump = ''
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if result._task.action == 'include':
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return
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elif status == 'ok':
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return
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elif status == 'ignored':
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dump = self._handle_exceptions(result._result)
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elif status == 'failed':
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dump = self._handle_exceptions(result._result)
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elif status == 'unreachable':
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dump = result._result['msg']
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if not dump:
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dump = self._dump_results(result._result)
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if result._task.loop and 'results' in result._result:
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self._process_items(result)
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else:
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sys.stdout.write(colors[status] + status + ': ')
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delegated_vars = result._result.get('_ansible_delegated_vars', None)
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if delegated_vars:
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sys.stdout.write(vt100.reset + result._host.get_name() + '>' + colors[status] + delegated_vars['ansible_host'])
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else:
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sys.stdout.write(result._host.get_name())
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sys.stdout.write(': ' + dump + '\n')
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sys.stdout.write(vt100.reset + vt100.save + vt100.clearline)
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sys.stdout.flush()
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if status == 'changed':
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self._handle_warnings(result._result)
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def v2_playbook_on_play_start(self, play):
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# Leave the previous task on screen (as it has changes/errors)
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if self._display.verbosity == 0 and self.keep:
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sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline + vt100.bold)
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else:
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sys.stdout.write(vt100.restore + vt100.reset + vt100.clearline + vt100.bold)
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# Reset at the start of each play
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self.keep = False
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self.count.update(dict(handler=0, task=0))
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self.count['play'] += 1
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self.play = play
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# Write the next play on screen IN UPPERCASE, and make it permanent
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name = play.get_name().strip()
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if not name:
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name = 'unnamed'
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sys.stdout.write('PLAY %d: %s' % (self.count['play'], name.upper()))
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sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline)
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sys.stdout.flush()
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def v2_playbook_on_task_start(self, task, is_conditional):
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# Leave the previous task on screen (as it has changes/errors)
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if self._display.verbosity == 0 and self.keep:
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sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline + vt100.underline)
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else:
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# Do not clear line, since we want to retain the previous output
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sys.stdout.write(vt100.restore + vt100.reset + vt100.underline)
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# Reset at the start of each task
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self.keep = False
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self.shown_title = False
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self.hosts = OrderedDict()
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self.task = task
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self.type = 'task'
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# Enumerate task if not setup (task names are too long for dense output)
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if task.get_name() != 'setup':
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self.count['task'] += 1
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# Write the next task on screen (behind the prompt is the previous output)
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sys.stdout.write('%s %d.' % (self.type, self.count[self.type]))
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sys.stdout.write(vt100.reset)
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sys.stdout.flush()
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def v2_playbook_on_handler_task_start(self, task):
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# Leave the previous task on screen (as it has changes/errors)
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if self._display.verbosity == 0 and self.keep:
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sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline + vt100.underline)
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else:
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sys.stdout.write(vt100.restore + vt100.reset + vt100.clearline + vt100.underline)
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# Reset at the start of each handler
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self.keep = False
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self.shown_title = False
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self.hosts = OrderedDict()
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self.task = task
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self.type = 'handler'
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# Enumerate handler if not setup (handler names may be too long for dense output)
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if task.get_name() != 'setup':
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self.count[self.type] += 1
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# Write the next task on screen (behind the prompt is the previous output)
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sys.stdout.write('%s %d.' % (self.type, self.count[self.type]))
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sys.stdout.write(vt100.reset)
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sys.stdout.flush()
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def v2_playbook_on_cleanup_task_start(self, task):
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# TBD
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sys.stdout.write('cleanup.')
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sys.stdout.flush()
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def v2_runner_on_failed(self, result, ignore_errors=False):
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self._add_host(result, 'failed')
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def v2_runner_on_ok(self, result):
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if result._result.get('changed', False):
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self._add_host(result, 'changed')
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else:
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self._add_host(result, 'ok')
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def v2_runner_on_skipped(self, result):
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self._add_host(result, 'skipped')
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def v2_runner_on_unreachable(self, result):
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self._add_host(result, 'unreachable')
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def v2_runner_on_include(self, included_file):
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pass
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def v2_runner_on_file_diff(self, result, diff):
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sys.stdout.write(vt100.bold)
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self.super_ref.v2_runner_on_file_diff(result, diff)
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sys.stdout.write(vt100.reset)
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def v2_on_file_diff(self, result):
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sys.stdout.write(vt100.bold)
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self.super_ref.v2_on_file_diff(result)
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sys.stdout.write(vt100.reset)
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# Old definition in v2.0
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def v2_playbook_item_on_ok(self, result):
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self.v2_runner_item_on_ok(result)
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def v2_runner_item_on_ok(self, result):
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if result._result.get('changed', False):
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self._add_host(result, 'changed')
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else:
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self._add_host(result, 'ok')
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# Old definition in v2.0
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def v2_playbook_item_on_failed(self, result):
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self.v2_runner_item_on_failed(result)
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def v2_runner_item_on_failed(self, result):
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self._add_host(result, 'failed')
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# Old definition in v2.0
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def v2_playbook_item_on_skipped(self, result):
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self.v2_runner_item_on_skipped(result)
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def v2_runner_item_on_skipped(self, result):
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self._add_host(result, 'skipped')
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def v2_playbook_on_no_hosts_remaining(self):
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if self._display.verbosity == 0 and self.keep:
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sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline)
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else:
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sys.stdout.write(vt100.restore + vt100.reset + vt100.clearline)
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self.keep = False
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sys.stdout.write(vt100.white + vt100.redbg + 'NO MORE HOSTS LEFT')
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sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline)
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sys.stdout.flush()
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def v2_playbook_on_include(self, included_file):
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pass
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def v2_playbook_on_stats(self, stats):
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if self._display.verbosity == 0 and self.keep:
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sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline)
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else:
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sys.stdout.write(vt100.restore + vt100.reset + vt100.clearline)
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# In normal mode screen output should be sufficient, summary is redundant
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if self._display.verbosity == 0:
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return
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sys.stdout.write(vt100.bold + vt100.underline)
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sys.stdout.write('SUMMARY')
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sys.stdout.write(vt100.restore + vt100.reset + '\n' + vt100.save + vt100.clearline)
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sys.stdout.flush()
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hosts = sorted(stats.processed.keys())
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for h in hosts:
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t = stats.summarize(h)
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self._display.display(u"%s : %s %s %s %s" % (
|
|
hostcolor(h, t),
|
|
colorize(u'ok', t['ok'], C.COLOR_OK),
|
|
colorize(u'changed', t['changed'], C.COLOR_CHANGED),
|
|
colorize(u'unreachable', t['unreachable'], C.COLOR_UNREACHABLE),
|
|
colorize(u'failed', t['failures'], C.COLOR_ERROR)),
|
|
screen_only=True
|
|
)
|
|
|
|
|
|
# When using -vv or higher, simply do the default action
|
|
if display.verbosity >= 2 or not HAS_OD:
|
|
CallbackModule = CallbackModule_default
|
|
else:
|
|
CallbackModule = CallbackModule_dense
|