ansible-later/env_27/lib/python2.7/site-packages/paramiko/packet.py
2019-04-11 13:00:36 +02:00

597 lines
20 KiB
Python

# Copyright (C) 2003-2007 Robey Pointer <robeypointer@gmail.com>
#
# This file is part of paramiko.
#
# Paramiko is free software; you can redistribute it and/or modify it under the
# terms of the GNU Lesser General Public License as published by the Free
# Software Foundation; either version 2.1 of the License, or (at your option)
# any later version.
#
# Paramiko is distributed in the hope that it will be useful, but WITHOUT ANY
# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
# A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
# details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with Paramiko; if not, write to the Free Software Foundation, Inc.,
# 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
"""
Packet handling
"""
import errno
import os
import socket
import struct
import threading
import time
from hmac import HMAC
from paramiko import util
from paramiko.common import (
linefeed_byte,
cr_byte_value,
asbytes,
MSG_NAMES,
DEBUG,
xffffffff,
zero_byte,
)
from paramiko.py3compat import u, byte_ord
from paramiko.ssh_exception import SSHException, ProxyCommandFailure
from paramiko.message import Message
def compute_hmac(key, message, digest_class):
return HMAC(key, message, digest_class).digest()
class NeedRekeyException(Exception):
"""
Exception indicating a rekey is needed.
"""
pass
def first_arg(e):
arg = None
if type(e.args) is tuple and len(e.args) > 0:
arg = e.args[0]
return arg
class Packetizer(object):
"""
Implementation of the base SSH packet protocol.
"""
# READ the secsh RFC's before raising these values. if anything,
# they should probably be lower.
REKEY_PACKETS = pow(2, 29)
REKEY_BYTES = pow(2, 29)
# Allow receiving this many packets after a re-key request before
# terminating
REKEY_PACKETS_OVERFLOW_MAX = pow(2, 29)
# Allow receiving this many bytes after a re-key request before terminating
REKEY_BYTES_OVERFLOW_MAX = pow(2, 29)
def __init__(self, socket):
self.__socket = socket
self.__logger = None
self.__closed = False
self.__dump_packets = False
self.__need_rekey = False
self.__init_count = 0
self.__remainder = bytes()
# used for noticing when to re-key:
self.__sent_bytes = 0
self.__sent_packets = 0
self.__received_bytes = 0
self.__received_packets = 0
self.__received_bytes_overflow = 0
self.__received_packets_overflow = 0
# current inbound/outbound ciphering:
self.__block_size_out = 8
self.__block_size_in = 8
self.__mac_size_out = 0
self.__mac_size_in = 0
self.__block_engine_out = None
self.__block_engine_in = None
self.__sdctr_out = False
self.__mac_engine_out = None
self.__mac_engine_in = None
self.__mac_key_out = bytes()
self.__mac_key_in = bytes()
self.__compress_engine_out = None
self.__compress_engine_in = None
self.__sequence_number_out = 0
self.__sequence_number_in = 0
# lock around outbound writes (packet computation)
self.__write_lock = threading.RLock()
# keepalives:
self.__keepalive_interval = 0
self.__keepalive_last = time.time()
self.__keepalive_callback = None
self.__timer = None
self.__handshake_complete = False
self.__timer_expired = False
@property
def closed(self):
return self.__closed
def set_log(self, log):
"""
Set the Python log object to use for logging.
"""
self.__logger = log
def set_outbound_cipher(
self,
block_engine,
block_size,
mac_engine,
mac_size,
mac_key,
sdctr=False,
):
"""
Switch outbound data cipher.
"""
self.__block_engine_out = block_engine
self.__sdctr_out = sdctr
self.__block_size_out = block_size
self.__mac_engine_out = mac_engine
self.__mac_size_out = mac_size
self.__mac_key_out = mac_key
self.__sent_bytes = 0
self.__sent_packets = 0
# wait until the reset happens in both directions before clearing
# rekey flag
self.__init_count |= 1
if self.__init_count == 3:
self.__init_count = 0
self.__need_rekey = False
def set_inbound_cipher(
self, block_engine, block_size, mac_engine, mac_size, mac_key
):
"""
Switch inbound data cipher.
"""
self.__block_engine_in = block_engine
self.__block_size_in = block_size
self.__mac_engine_in = mac_engine
self.__mac_size_in = mac_size
self.__mac_key_in = mac_key
self.__received_bytes = 0
self.__received_packets = 0
self.__received_bytes_overflow = 0
self.__received_packets_overflow = 0
# wait until the reset happens in both directions before clearing
# rekey flag
self.__init_count |= 2
if self.__init_count == 3:
self.__init_count = 0
self.__need_rekey = False
def set_outbound_compressor(self, compressor):
self.__compress_engine_out = compressor
def set_inbound_compressor(self, compressor):
self.__compress_engine_in = compressor
def close(self):
self.__closed = True
self.__socket.close()
def set_hexdump(self, hexdump):
self.__dump_packets = hexdump
def get_hexdump(self):
return self.__dump_packets
def get_mac_size_in(self):
return self.__mac_size_in
def get_mac_size_out(self):
return self.__mac_size_out
def need_rekey(self):
"""
Returns ``True`` if a new set of keys needs to be negotiated. This
will be triggered during a packet read or write, so it should be
checked after every read or write, or at least after every few.
"""
return self.__need_rekey
def set_keepalive(self, interval, callback):
"""
Turn on/off the callback keepalive. If ``interval`` seconds pass with
no data read from or written to the socket, the callback will be
executed and the timer will be reset.
"""
self.__keepalive_interval = interval
self.__keepalive_callback = callback
self.__keepalive_last = time.time()
def read_timer(self):
self.__timer_expired = True
def start_handshake(self, timeout):
"""
Tells `Packetizer` that the handshake process started.
Starts a book keeping timer that can signal a timeout in the
handshake process.
:param float timeout: amount of seconds to wait before timing out
"""
if not self.__timer:
self.__timer = threading.Timer(float(timeout), self.read_timer)
self.__timer.start()
def handshake_timed_out(self):
"""
Checks if the handshake has timed out.
If `start_handshake` wasn't called before the call to this function,
the return value will always be `False`. If the handshake completed
before a timeout was reached, the return value will be `False`
:return: handshake time out status, as a `bool`
"""
if not self.__timer:
return False
if self.__handshake_complete:
return False
return self.__timer_expired
def complete_handshake(self):
"""
Tells `Packetizer` that the handshake has completed.
"""
if self.__timer:
self.__timer.cancel()
self.__timer_expired = False
self.__handshake_complete = True
def read_all(self, n, check_rekey=False):
"""
Read as close to N bytes as possible, blocking as long as necessary.
:param int n: number of bytes to read
:return: the data read, as a `str`
:raises:
``EOFError`` -- if the socket was closed before all the bytes could
be read
"""
out = bytes()
# handle over-reading from reading the banner line
if len(self.__remainder) > 0:
out = self.__remainder[:n]
self.__remainder = self.__remainder[n:]
n -= len(out)
while n > 0:
got_timeout = False
if self.handshake_timed_out():
raise EOFError()
try:
x = self.__socket.recv(n)
if len(x) == 0:
raise EOFError()
out += x
n -= len(x)
except socket.timeout:
got_timeout = True
except socket.error as e:
# on Linux, sometimes instead of socket.timeout, we get
# EAGAIN. this is a bug in recent (> 2.6.9) kernels but
# we need to work around it.
arg = first_arg(e)
if arg == errno.EAGAIN:
got_timeout = True
elif arg == errno.EINTR:
# syscall interrupted; try again
pass
elif self.__closed:
raise EOFError()
else:
raise
if got_timeout:
if self.__closed:
raise EOFError()
if check_rekey and (len(out) == 0) and self.__need_rekey:
raise NeedRekeyException()
self._check_keepalive()
return out
def write_all(self, out):
self.__keepalive_last = time.time()
iteration_with_zero_as_return_value = 0
while len(out) > 0:
retry_write = False
try:
n = self.__socket.send(out)
except socket.timeout:
retry_write = True
except socket.error as e:
arg = first_arg(e)
if arg == errno.EAGAIN:
retry_write = True
elif arg == errno.EINTR:
# syscall interrupted; try again
retry_write = True
else:
n = -1
except ProxyCommandFailure:
raise # so it doesn't get swallowed by the below catchall
except Exception:
# could be: (32, 'Broken pipe')
n = -1
if retry_write:
n = 0
if self.__closed:
n = -1
else:
if n == 0 and iteration_with_zero_as_return_value > 10:
# We shouldn't retry the write, but we didn't
# manage to send anything over the socket. This might be an
# indication that we have lost contact with the remote
# side, but are yet to receive an EOFError or other socket
# errors. Let's give it some iteration to try and catch up.
n = -1
iteration_with_zero_as_return_value += 1
if n < 0:
raise EOFError()
if n == len(out):
break
out = out[n:]
return
def readline(self, timeout):
"""
Read a line from the socket. We assume no data is pending after the
line, so it's okay to attempt large reads.
"""
buf = self.__remainder
while linefeed_byte not in buf:
buf += self._read_timeout(timeout)
n = buf.index(linefeed_byte)
self.__remainder = buf[n + 1 :]
buf = buf[:n]
if (len(buf) > 0) and (buf[-1] == cr_byte_value):
buf = buf[:-1]
return u(buf)
def send_message(self, data):
"""
Write a block of data using the current cipher, as an SSH block.
"""
# encrypt this sucka
data = asbytes(data)
cmd = byte_ord(data[0])
if cmd in MSG_NAMES:
cmd_name = MSG_NAMES[cmd]
else:
cmd_name = "${:x}".format(cmd)
orig_len = len(data)
self.__write_lock.acquire()
try:
if self.__compress_engine_out is not None:
data = self.__compress_engine_out(data)
packet = self._build_packet(data)
if self.__dump_packets:
self._log(
DEBUG,
"Write packet <{}>, length {}".format(cmd_name, orig_len),
)
self._log(DEBUG, util.format_binary(packet, "OUT: "))
if self.__block_engine_out is not None:
out = self.__block_engine_out.update(packet)
else:
out = packet
# + mac
if self.__block_engine_out is not None:
payload = (
struct.pack(">I", self.__sequence_number_out) + packet
)
out += compute_hmac(
self.__mac_key_out, payload, self.__mac_engine_out
)[: self.__mac_size_out]
self.__sequence_number_out = (
self.__sequence_number_out + 1
) & xffffffff
self.write_all(out)
self.__sent_bytes += len(out)
self.__sent_packets += 1
sent_too_much = (
self.__sent_packets >= self.REKEY_PACKETS
or self.__sent_bytes >= self.REKEY_BYTES
)
if sent_too_much and not self.__need_rekey:
# only ask once for rekeying
msg = "Rekeying (hit {} packets, {} bytes sent)"
self._log(
DEBUG, msg.format(self.__sent_packets, self.__sent_bytes)
)
self.__received_bytes_overflow = 0
self.__received_packets_overflow = 0
self._trigger_rekey()
finally:
self.__write_lock.release()
def read_message(self):
"""
Only one thread should ever be in this function (no other locking is
done).
:raises: `.SSHException` -- if the packet is mangled
:raises: `.NeedRekeyException` -- if the transport should rekey
"""
header = self.read_all(self.__block_size_in, check_rekey=True)
if self.__block_engine_in is not None:
header = self.__block_engine_in.update(header)
if self.__dump_packets:
self._log(DEBUG, util.format_binary(header, "IN: "))
packet_size = struct.unpack(">I", header[:4])[0]
# leftover contains decrypted bytes from the first block (after the
# length field)
leftover = header[4:]
if (packet_size - len(leftover)) % self.__block_size_in != 0:
raise SSHException("Invalid packet blocking")
buf = self.read_all(packet_size + self.__mac_size_in - len(leftover))
packet = buf[: packet_size - len(leftover)]
post_packet = buf[packet_size - len(leftover) :]
if self.__block_engine_in is not None:
packet = self.__block_engine_in.update(packet)
if self.__dump_packets:
self._log(DEBUG, util.format_binary(packet, "IN: "))
packet = leftover + packet
if self.__mac_size_in > 0:
mac = post_packet[: self.__mac_size_in]
mac_payload = (
struct.pack(">II", self.__sequence_number_in, packet_size)
+ packet
)
my_mac = compute_hmac(
self.__mac_key_in, mac_payload, self.__mac_engine_in
)[: self.__mac_size_in]
if not util.constant_time_bytes_eq(my_mac, mac):
raise SSHException("Mismatched MAC")
padding = byte_ord(packet[0])
payload = packet[1 : packet_size - padding]
if self.__dump_packets:
self._log(
DEBUG,
"Got payload ({} bytes, {} padding)".format(
packet_size, padding
),
)
if self.__compress_engine_in is not None:
payload = self.__compress_engine_in(payload)
msg = Message(payload[1:])
msg.seqno = self.__sequence_number_in
self.__sequence_number_in = (self.__sequence_number_in + 1) & xffffffff
# check for rekey
raw_packet_size = packet_size + self.__mac_size_in + 4
self.__received_bytes += raw_packet_size
self.__received_packets += 1
if self.__need_rekey:
# we've asked to rekey -- give them some packets to comply before
# dropping the connection
self.__received_bytes_overflow += raw_packet_size
self.__received_packets_overflow += 1
if (
self.__received_packets_overflow
>= self.REKEY_PACKETS_OVERFLOW_MAX
) or (
self.__received_bytes_overflow >= self.REKEY_BYTES_OVERFLOW_MAX
):
raise SSHException(
"Remote transport is ignoring rekey requests"
)
elif (self.__received_packets >= self.REKEY_PACKETS) or (
self.__received_bytes >= self.REKEY_BYTES
):
# only ask once for rekeying
err = "Rekeying (hit {} packets, {} bytes received)"
self._log(
DEBUG,
err.format(self.__received_packets, self.__received_bytes),
)
self.__received_bytes_overflow = 0
self.__received_packets_overflow = 0
self._trigger_rekey()
cmd = byte_ord(payload[0])
if cmd in MSG_NAMES:
cmd_name = MSG_NAMES[cmd]
else:
cmd_name = "${:x}".format(cmd)
if self.__dump_packets:
self._log(
DEBUG,
"Read packet <{}>, length {}".format(cmd_name, len(payload)),
)
return cmd, msg
# ...protected...
def _log(self, level, msg):
if self.__logger is None:
return
if issubclass(type(msg), list):
for m in msg:
self.__logger.log(level, m)
else:
self.__logger.log(level, msg)
def _check_keepalive(self):
if (
not self.__keepalive_interval
or not self.__block_engine_out
or self.__need_rekey
):
# wait till we're encrypting, and not in the middle of rekeying
return
now = time.time()
if now > self.__keepalive_last + self.__keepalive_interval:
self.__keepalive_callback()
self.__keepalive_last = now
def _read_timeout(self, timeout):
start = time.time()
while True:
try:
x = self.__socket.recv(128)
if len(x) == 0:
raise EOFError()
break
except socket.timeout:
pass
except EnvironmentError as e:
if first_arg(e) == errno.EINTR:
pass
else:
raise
if self.__closed:
raise EOFError()
now = time.time()
if now - start >= timeout:
raise socket.timeout()
return x
def _build_packet(self, payload):
# pad up at least 4 bytes, to nearest block-size (usually 8)
bsize = self.__block_size_out
padding = 3 + bsize - ((len(payload) + 8) % bsize)
packet = struct.pack(">IB", len(payload) + padding + 1, padding)
packet += payload
if self.__sdctr_out or self.__block_engine_out is None:
# cute trick i caught openssh doing: if we're not encrypting or
# SDCTR mode (RFC4344),
# don't waste random bytes for the padding
packet += zero_byte * padding
else:
packet += os.urandom(padding)
return packet
def _trigger_rekey(self):
# outside code should check for this flag
self.__need_rekey = True