Robert Kaussow
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56 lines
3.1 KiB
Markdown
56 lines
3.1 KiB
Markdown
---
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title: "Color palettes on Game Boy Color and Advance"
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date: 2020-09-15T21:45:00+02:00
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authors:
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- robert-kaussow
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tags:
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- Gaming
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- Hardware
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- Today I learned
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resources:
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- name: feature
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src: "images/feature.jpg"
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params:
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anchor: Center
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credits: >
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[Lorenzo Herrera](https://unsplash.com/@lorenzoherrera) on
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[Unsplash](https://unsplash.com/s/photos/gameboy)
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- name: color-palette
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src: "images/color-palette-example.jpg"
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title: Comparison between default color (left) and gray scale (right).
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---
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In my last article about [modernizing a Game Boy Advance](/posts/modernize-a-game-boy-advance/), one of my complaints was the ugly coloring of old Game Boy Classic games and I thought about buying an additional Game Boy Classic. But first I wanted to check if there was a mod for the Game Boy Advance to fix this problem.
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<!--more-->
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Well, what I found out after a short research was mind-blowing for me! The gorgeous engineers at Nintendo had already integrated a function into the Game Boy Color and the Game Boy Advance to choose between [12 color palettes](https://www.nintendo.com/consumer/systems/gameboyadvance/colorchange.jsp).
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<!-- markdownlint-capture -->
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<!-- markdownlint-disable MD033 -->
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| Color | Shortcut |
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| ------------------------------------------------------------------------------------------------- | --------- |
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| BROWN <svg width="20" height="12"><rect width="20" height="12" style="fill:#fac08f" /></svg> | UP |
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| BLUE <svg width="20" height="12"><rect width="20" height="12" style="fill:#8db3e2" /></svg> | LEFT |
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| PASTEL <svg width="20" height="12"><rect width="20" height="12" style="fill:#e5e0ec" /></svg> | DOWN |
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| GREEN <svg width="20" height="12"><rect width="20" height="12" style="fill:#76923c" /></svg> | RIGHT |
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| RED <svg width="20" height="12"><rect width="20" height="12" style="fill:#c0504d" /></svg> | UP + A |
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| DARK BLUE <svg width="20" height="12"><rect width="20" height="12" style="fill:#366092" /></svg> | LEFT + A |
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| ORANGE <svg width="20" height="12"><rect width="20" height="12" style="fill:#f79646" /></svg> | DOWN + A |
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| DARK GREEN <svg width="20" height="12"><rect width="20" height="12" style="fill:#4f6128" /></svg> | RIGHT + A |
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| DARK BROWN <svg width="20" height="12"><rect width="20" height="12" style="fill:#974806" /></svg> | UP + B |
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| GRAY SCALE <svg width="20" height="12"><rect width="20" height="12" style="fill:#bfbfbf" /></svg> | LEFT + B |
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| YELLOW <svg width="20" height="12"><rect width="20" height="12" style="fill:#ffe694" /></svg> | DOWN + B |
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| NEGATIVE <svg width="20" height="12"><rect width="20" height="12" style="fill:#ffffff" /></svg> | RIGHT + B |
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<!-- markdownlint-restore -->
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<!-- spellchecker-disable -->
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{{< img name="color-palette" >}}
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<!-- spellchecker-enable -->
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Today I learned about a great feature that I've never known in all the years of my childhood. But there is still a small downside: Changing the color palette works only for GB classic games.
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